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<div class="title">brtr::FPSCameraManipulator Member List</div>  </div>
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<p>This is the complete list of members for <a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a>, including all inherited members.</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#aa97b8839047c137842b05410eadb828e">_attachBody</a></td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#a1fadc5283652e5bced25ed8c206b6e60">_backwardMovement</a></td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#ad1e35379f9ec8d6a6fc46441b6d8ae0d">_body</a></td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#af1c207c0b72b4124db14bd1983deeb62">_bodyLength</a></td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#ab9c1187fd128b8de757af5d0ecb65b28">_crouch</a></td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#a9eaba9401245f5f1912ff91a751fed20">_ctrl</a></td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#ad4e208525965da8d36fb243d5fe1903e">_downMovement</a></td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#a1fd26cbf63923d5999eb10009e599e64">_flightMode</a></td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#abc82a762cc644b34c4778ccd89c61f2a">_forwardMovement</a></td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#a3638230e6c3c59072caab0dcef0b5371">_frameFactor</a></td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#a00283025e62ab200588340a8a11bbc20">_intensity</a></td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#a53d486248c35c9e70436ebf0dea14b64">_jumpHeight</a></td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#a2041c39f1ba8c5450f7c5472701c9cd8">_jumpingDown</a></td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#a704712caf668c5989e5a9231f9d71022">_jumpingUp</a></td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#aebebc4754eb8e12d0d9eb3a304196473">_leftMovement</a></td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#afff7ee29460f89132b682aa31ed346a6">_maxFallHeight</a></td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#abbc7acdd7a7e643d6e25bf453ac9f1dd">_movementSpeed</a></td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#a681ef6c8b6cb2250d5f6dee155e3d357">_rightMovement</a></td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#a6e05c375307130a1e45d69a18760f439">_savedzHeight</a></td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#a08dab67599aa8d6d7bc7409f33773da8">_savedzHeightCrouch</a></td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#a189d9907cc38cf12b79a7ffc4e815843">_shift</a></td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#ab63f237cc4d2a05b65f8168d55ad788e">_upMovement</a></td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#aef10149826f951be3dc1b3d7b7f6b334">_zHeight</a></td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#aaf8bf3f6db925ba6c7d4a3157edcede3">FPSCameraManipulator</a>(double movementSpeed, double zHeight, osg::Node *root, bool flightMode=false)</td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#a409f00bd591ea3f847319794d4e0f15d">getJumpHeight</a>() const </td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#a3c576fd94a834b4712c30280ebc38763">getMovementSpeed</a>() const </td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#ad564a29e30a95676a64b06160ba9e6ea">getZHeight</a>() const </td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#a8df110e35ccce81c7fac9d7719a60797">groundIntersection</a>(osg::Vec3d &amp;newEye)</td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#abad7544ac96384f79b2fa0d5d91606f6">handleFrame</a>(const osgGA::GUIEventAdapter &amp;ea, osgGA::GUIActionAdapter &amp;us)</td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#ad12557e5ce643476c8850c91a59e4956">handleKeyDown</a>(const osgGA::GUIEventAdapter &amp;ea, osgGA::GUIActionAdapter &amp;us)</td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#a165a843388846d16426adcf0cd870b5e">handleKeyUp</a>(const osgGA::GUIEventAdapter &amp;ea, osgGA::GUIActionAdapter &amp;us)</td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#a2f6319fa6eb148e2f5b59688b38891ae">handleMouseMove</a>(const osgGA::GUIEventAdapter &amp;ea, osgGA::GUIActionAdapter &amp;us)</td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#a02b5f77aca53a0974b81d0dfadd811cd">handleMouseWheel</a>(const osgGA::GUIEventAdapter &amp;ea, osgGA::GUIActionAdapter &amp;us)</td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#af6bc3644bd39ad6f8fed053dc97aeb0e">intersect</a>(const osg::Vec3d start, const osg::Vec3d end, double &amp;distance)</td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#aac9cc9e147b61f0afee6d02a98584271">performEyeMovement</a>()</td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#a5c9aa59e32263262b24595ecf57dace6">performMovement</a>()</td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#acbda7c2bbd00f5b143723bd7a85f9e9d">performMovementLeftMouseButton</a>(const double eventTimeDelta, const double dx, const double dy)</td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#a8bf29fb4cf8f0d8842b7b0ac798e23cb">setJumpHeight</a>(double val)</td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#a778a95c8fa5c22d9c5e3bdde5e8c6591">setMovementSpeed</a>(double val)</td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#a71f558339f33edf1fa8cf81faf5914aa">setZHeight</a>(double val)</td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html#a9f18b06a1f730f39da8fb7bdf960c3a9">~FPSCameraManipulator</a>()</td><td class="entry"><a class="el" href="classbrtr_1_1_f_p_s_camera_manipulator.html">brtr::FPSCameraManipulator</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
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